Form-Fit-Function – Is it Applicable in the eLearning Industry? admin, November 7, 2017October 12, 2023 Can learning be ‘engineered’? What if we were to use best practices from other domains to improve the way we create learning? Here’s how a basic concept from the manufacturing industry can be adapted to the learning industry. While working on a project for a manufacturing organization a few months back, I had created a storyboard on Form, Fit, and Function (also referred to as FFF or F3 in engineering parlance). I hadn’t thought much of it back then, but for some reason it stayed at the back of my mind and lately, it’s been haunting me every waking hour. Why, a voice in my head screams out, can’t this concept be applicable to the learning industry as well? So, having mulled this over, I’m now putting my thoughts down on paper. Read the article blended learning Custom eLearning eLearning Courses custom e-learning contentmobile learningPersonalized training
Custom eLearning Instructional Design Strategies That Help Improve eLearning Engagement August 20, 2018October 11, 2023 Boring and lifeless PowerPoint presentations or uninspiring videos can make it difficult to retain your employees’ interest in elearning courses. That’s why Instructional Design Strategies are so important. Read More
Beating the ‘Limitations’ of mLearning July 6, 2017October 12, 2023 Mobile learning, or mLearning, has become a buzzword for L&D teams and educational institutions across the world. And, why not? After all, with billions of world citizens toting mobile phones in their pockets, it was only a matter of time that mobile phones were considered to be the next big… Read More
blended learning Gaming the System: Navigating the World of Game-Based Learning September 4, 2024 Game-based learning and Integration of gamification in elearning courses share a common thread: they both use games as a vehicle for education. These methods leverage the engaging power of games to enhance learning experiences, making them more interactive and enjoyable. But while the concept of integrating games into educational settings… Read More