Form-Fit-Function – Is it Applicable in the eLearning Industry? admin, November 7, 2017October 12, 2023 Can learning be ‘engineered’? What if we were to use best practices from other domains to improve the way we create learning? Here’s how a basic concept from the manufacturing industry can be adapted to the learning industry. While working on a project for a manufacturing organization a few months back, I had created a storyboard on Form, Fit, and Function (also referred to as FFF or F3 in engineering parlance). I hadn’t thought much of it back then, but for some reason it stayed at the back of my mind and lately, it’s been haunting me every waking hour. Why, a voice in my head screams out, can’t this concept be applicable to the learning industry as well? So, having mulled this over, I’m now putting my thoughts down on paper. Read the article blended learning Custom eLearning eLearning Courses custom e-learning contentmobile learningPersonalized training
Keeping Pace, with mLearning June 24, 2017October 12, 2023 Learning whenever, wherever, has never been easier, with the development of mobile device educational technology. Mobile phones, tablets, handheld computers and notebooks have become more than mere communication, social media, and gaming devices, they can now be utilized as easy to use and extremely portable means of which to further… Read More
blended learning Tricking The Mind to Learn: Benefiting From Cognitive Biases March 28, 2018October 12, 2023 Left to itself, learning is a fairly simple process. We see; we experience; and we learn. Our mind somehow assimilates the information that interests it, and it gets retained. The challenge arises when we look to impart formal, sit-down training. That is when things get tricky. Any training that is… Read More
The 10 top mistakes made when creating an eLearning program May 26, 2017October 12, 2023 An eLearning system is usually defined as the use of electronic media, information and communication technologies in education. Any teaching methodology that includes types of media that deliver text, audio, images, animation, streaming video, and technology applications using channels such as audio or video tape, satellite TV, CD-ROM, computer-based learning,… Read More